KiCad PCB EDA Suite
pcb_tool_base.cpp
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23 
24 #include "pcb_tool_base.h"
25 
26 #include <view/view_controls.h>
27 #include <view/view.h>
28 #include <tool/tool_manager.h>
29 #include <board_commit.h>
30 #include <class_module.h>
31 #include <pcb_draw_panel_gal.h>
32 #include "selection_tool.h"
33 #include "pcb_actions.h"
34 #include "tool_event_utils.h"
35 
36 void PCB_TOOL_BASE::doInteractiveItemPlacement( const std::string& aTool,
37  INTERACTIVE_PLACER_BASE* aPlacer,
38  const wxString& aCommitMessage, int aOptions )
39 {
40  using namespace std::placeholders;
41  std::unique_ptr<BOARD_ITEM> newItem;
42 
43  frame()->PushTool( aTool );
44  Activate();
45 
46  BOARD_COMMIT commit( frame() );
47 
49 
50  // do not capture or auto-pan until we start placing an item
51  controls()->ShowCursor( true );
52  controls()->SetSnapping( true );
53 
54  // Add a VIEW_GROUP that serves as a preview for the new item
55  PCBNEW_SELECTION preview;
56  view()->Add( &preview );
57 
58  aPlacer->m_board = board();
59  aPlacer->m_frame = frame();
60  aPlacer->m_modifiers = 0;
61 
62  auto makeNewItem = [&] ( VECTOR2I aPosition )
63  {
64  if( frame()->GetModel() )
65  newItem = aPlacer->CreateItem();
66 
67  if( newItem )
68  {
69  newItem->SetPosition( (wxPoint) aPosition );
70  preview.Add( newItem.get() );
71 
72  if( newItem->Type() == PCB_MODULE_T )
73  {
74  auto module = dyn_cast<MODULE*>( newItem.get() );
75 
76  // modules have more drawable parts
77  module->RunOnChildren( std::bind( &KIGFX::VIEW_GROUP::Add, &preview, _1 ) );
78  }
79  }
80  };
81 
82  if( aOptions & IPO_SINGLE_CLICK )
83  makeNewItem( controls()->GetCursorPosition() );
84 
85  // Main loop: keep receiving events
86  while( TOOL_EVENT* evt = Wait() )
87  {
88  VECTOR2I cursorPos = controls()->GetCursorPosition();
89  aPlacer->m_modifiers = evt->Modifier();
90 
91  auto cleanup = [&] ()
92  {
93  newItem = nullptr;
94  preview.Clear();
95  view()->Update( &preview );
96  controls()->SetAutoPan( false );
97  controls()->CaptureCursor( false );
98  controls()->ShowCursor( true );
99  };
100 
101  if( evt->IsCancelInteractive() )
102  {
103  if( aOptions & IPO_SINGLE_CLICK )
104  {
105  cleanup();
106  frame()->PopTool( aTool );
107  break;
108  }
109  else if( newItem )
110  cleanup();
111  else
112  {
113  frame()->PopTool( aTool );
114  break;
115  }
116  }
117  else if( evt->IsActivate() )
118  {
119  if( newItem )
120  cleanup();
121 
122  if( evt->IsPointEditor() )
123  {
124  // don't exit (the point editor runs in the background)
125  }
126  else if( evt->IsMoveTool() )
127  {
128  // leave ourselves on the stack so we come back after the move
129  break;
130  }
131  else
132  {
133  frame()->PopTool( aTool );
134  break;
135  }
136  }
137  else if( evt->IsClick( BUT_LEFT ) )
138  {
139  if( !newItem )
140  {
141  // create the item if possible
142  makeNewItem( cursorPos );
143 
144  // no item created, so wait for another click
145  if( !newItem )
146  continue;
147 
148  controls()->CaptureCursor( true );
149  controls()->SetAutoPan( true );
150  }
151  else
152  {
153  auto oldFlags = newItem->GetFlags();
154  newItem->ClearFlags();
155 
156  if( !aPlacer->PlaceItem( newItem.get(), commit ) )
157  {
158  newItem->SetFlags( oldFlags );
159  continue;
160  }
161 
162  preview.Clear();
163  newItem.release();
164  commit.Push( aCommitMessage );
165 
166  controls()->CaptureCursor( false );
167  controls()->SetAutoPan( false );
168  controls()->ShowCursor( true );
169 
170  if( !( aOptions & IPO_REPEAT ) )
171  break;
172 
173  if( aOptions & IPO_SINGLE_CLICK )
174  makeNewItem( controls()->GetCursorPosition() );
175  }
176  }
177  else if( evt->IsClick( BUT_RIGHT ) )
178  {
180  }
181  else if( newItem && evt->Category() == TC_COMMAND )
182  {
183  /*
184  * Handle any events that can affect the item as we move it around
185  */
186  if( TOOL_EVT_UTILS::IsRotateToolEvt( *evt ) && ( aOptions & IPO_ROTATE ) )
187  {
188  const int rotationAngle = TOOL_EVT_UTILS::GetEventRotationAngle( *frame(), *evt );
189  newItem->Rotate( newItem->GetPosition(), rotationAngle );
190  view()->Update( &preview );
191  }
192  else if( evt->IsAction( &PCB_ACTIONS::flip ) && ( aOptions & IPO_FLIP ) )
193  {
194  newItem->Flip( newItem->GetPosition(), frame()->Settings().m_FlipLeftRight );
195  view()->Update( &preview );
196  }
197  else if( evt->IsAction( &PCB_ACTIONS::viaSizeInc )
198  || evt->IsAction( &PCB_ACTIONS::viaSizeDec ) )
199  {
200  // Refresh preview after event runs
202  }
203  else if( evt->IsAction( &ACTIONS::refreshPreview ) )
204  {
205  preview.Clear();
206  newItem.release();
207 
208  makeNewItem( controls()->GetCursorPosition() );
209  view()->Update( &preview );
210  }
211  }
212 
213  else if( newItem && evt->IsMotion() )
214  {
215  // track the cursor
216  newItem->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );
217  aPlacer->SnapItem( newItem.get() );
218 
219  // Show a preview of the item
220  view()->Update( &preview );
221  }
222 
223  else
224  evt->SetPassEvent();
225  }
226 
227  view()->Remove( &preview );
228 }
229 
230 
232 {
233  // A basic context manu. Many (but not all) tools will choose to override this.
234 
235  auto& ctxMenu = m_menu.GetMenu();
236 
237  // cancel current tool goes in main context menu at the top if present
239  ctxMenu.AddSeparator( 1 );
240 
241  // Finally, add the standard zoom/grid items
242  getEditFrame<PCB_BASE_FRAME>()->AddStandardSubMenus( m_menu );
243 
244  return true;
245 }
246 
247 
249 {
250 }
251 
252 
254 {
255 }
256 
257 
259 {
260  return frame()->GetDisplayOptions();
261 }
262 
264 {
265  return static_cast<PCB_DRAW_PANEL_GAL*>( frame()->GetCanvas() );
266 }
267 
268 
270 {
271  auto selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
272  const auto& selection = selTool->GetSelection();
273  return selection;
274 }
275 
276 
278 {
279  auto selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
280  auto& selection = selTool->GetSelection();
281  return selection;
282 }
283 
284 
286 {
287  // Base implementation performs no snapping
288 }
289 
290 
292 {
293  aCommit.Add( aItem );
294  return true;
295 }
static TOOL_ACTION selectionClear
Clears the current selection.
Definition: pcb_actions.h:73
virtual void ShowCursor(bool aEnabled)
Function ShowCursor() Enables or disables display of cursor.
static bool ShowAlways(const SELECTION &aSelection)
Function ShowAlways The default condition function (always returns true).
virtual void PushTool(const std::string &actionName)
NB: the definition of "tool" is different at the user level.
TOOL_MENU m_menu
functions below are not yet implemented - their interface may change
virtual void Clear() override
Function Clear() Removes all the stored items from the group.
Definition: selection.h:93
void RunOnChildren(const std::function< void(BOARD_ITEM *)> &aFunction)
Function RunOnChildren.
TOOL_EVENT * Wait(const TOOL_EVENT_LIST &aEventList=TOOL_EVENT(TC_ANY, TA_ANY))
Function Wait()
virtual bool PlaceItem(BOARD_ITEM *aItem, BOARD_COMMIT &aCommit)
BOARD * board() const
virtual void Update(VIEW_ITEM *aItem, int aUpdateFlags) override
For dynamic VIEWs, informs the associated VIEW that the graphical representation of this item has cha...
Definition: pcb_view.cpp:91
Class BOARD_ITEM is a base class for any item which can be embedded within the BOARD container class,...
static TOOL_ACTION viaSizeInc
Definition: pcb_actions.h:287
COMMIT & Add(EDA_ITEM *aItem)
Adds a new item to the model
Definition: commit.h:78
virtual std::unique_ptr< BOARD_ITEM > CreateItem()=0
VIEW_CONTROLS class definition.
Class SELECTION_TOOL.
CONDITIONAL_MENU & GetMenu()
Function GetMenu.
Definition: tool_menu.cpp:46
TOOL_MANAGER * m_toolMgr
Definition: tool_base.h:219
static TOOL_ACTION cancelInteractive
Definition: actions.h:65
virtual void SetSnapping(bool aEnabled)
Function SetSnapping() Enables/disables snapping cursor to grid.
bool RunAction(const std::string &aActionName, bool aNow=false, T aParam=NULL)
Function RunAction() Runs the specified action.
Definition: tool_manager.h:109
virtual void Reset(RESET_REASON aReason) override
Function Reset() Brings the tool to a known, initial state.
bool IsRotateToolEvt(const TOOL_EVENT &aEvt)
Function isRotateToolEvt()
const PCB_DISPLAY_OPTIONS & GetDisplayOptions() const
Function GetDisplayOptions returns the display options current in use Display options are relative to...
virtual void Remove(VIEW_ITEM *aItem) override
Function Remove() Removes a VIEW_ITEM from the view.
Definition: pcb_view.cpp:74
virtual void Add(EDA_ITEM *aItem)
Definition: selection.h:74
TOOL_MANAGER * GetManager() const
Function GetManager() Returns the instance of TOOL_MANAGER that takes care of the tool.
Definition: tool_base.h:143
PCB_BASE_EDIT_FRAME * frame() const
virtual void SnapItem(BOARD_ITEM *aItem)
class MODULE, a footprint
Definition: typeinfo.h:89
Class PCB_DISPLAY_OPTIONS handles display options like enable/disable some optional drawings.
const PCBNEW_SELECTION & selection() const
virtual void setTransitions() override
This method is meant to be overridden in order to specify handlers for events.
virtual void CaptureCursor(bool aEnabled)
Function CaptureCursor() Forces the cursor to stay within the drawing panel area.
PCB_GENERAL_SETTINGS & Settings()
Class TOOL_EVENT.
Definition: tool_event.h:171
KIGFX::PCB_VIEW * view() const
virtual void Add(VIEW_ITEM *aItem)
Function Add() Adds an item to the group.
Definition: view_group.cpp:55
virtual void SetAutoPan(bool aEnabled)
Function SetAutoPan Turns on/off auto panning (this feature is used when there is a tool active (eg.
const PCB_DISPLAY_OPTIONS & displayOptions() const
static TOOL_ACTION flip
Flipping of selected objects.
Definition: pcb_actions.h:116
KIGFX::VIEW_CONTROLS * controls() const
MODULE * module() const
virtual bool Init() override
Function Init() Init() is called once upon a registration of the tool.
virtual void Push(const wxString &aMessage=wxT("A commit"), bool aCreateUndoEntry=true, bool aSetDirtyBit=true) override
Executes the changes.
RESET_REASON
Determines the reason of reset for a tool
Definition: tool_base.h:79
virtual void PopTool(const std::string &actionName)
void Activate()
Function Activate() Runs the tool.
virtual BOARD_ITEM_CONTAINER * GetModel() const =0
Function GetModel()
virtual void Add(VIEW_ITEM *aItem, int aDrawPriority=-1) override
Function Add() Adds a VIEW_ITEM to the view.
Definition: pcb_view.cpp:58
Module description (excepted pads)
void doInteractiveItemPlacement(const std::string &aTool, INTERACTIVE_PLACER_BASE *aPlacer, const wxString &aCommitMessage, int aOptions=IPO_ROTATE|IPO_FLIP|IPO_REPEAT)
Helper function for performing a common interactive idiom: wait for a left click, place an item there...
PCB_BASE_EDIT_FRAME * m_frame
Definition: pcb_tool_base.h:58
PCB_DRAW_PANEL_GAL * canvas() const
int GetEventRotationAngle(const PCB_BASE_EDIT_FRAME &aFrame, const TOOL_EVENT &aEvt)
Function getEventRotationAngle()
void AddItem(const TOOL_ACTION &aAction, const SELECTION_CONDITION &aCondition, int aOrder=ANY_ORDER)
Function AddItem()
void ShowContextMenu(SELECTION &aSelection)
Function ShowContextMenu.
Definition: tool_menu.cpp:59
static TOOL_ACTION viaSizeDec
Definition: pcb_actions.h:288
static TOOL_ACTION refreshPreview
Definition: actions.h:101
VECTOR2D GetCursorPosition() const
Returns the current cursor position in world coordinates.