KiCad PCB EDA Suite
layer_box_selector.h
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1 /*
2  * This program source code file is part of KiCad, a free EDA CAD application.
3  *
4  * Copyright (C) 2011-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
5  * Copyright (C) 1992-2014 KiCad Developers, see AUTHORS.txt for contributors.
6  *
7  * This program is free software; you can redistribute it and/or
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9  * as published by the Free Software Foundation; either version 2
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24 
25 #ifndef LAYER_BOX_SELECTOR_H
26 #define LAYER_BOX_SELECTOR_H
27 
28 #include <wx/bmpcbox.h>
29 #include <gal/color4d.h>
31 
32 using KIGFX::COLOR4D;
33 
34 /* Basic class to build a layer list.
35  * this is an basic abstract class to build a layer list selector.
36  * To display this list, you should therefore derive this class
37  */
39 {
40 protected:
42 
43 public:
45 
46  virtual ~LAYER_SELECTOR()
47  {
48  }
49 
50  bool SetLayersHotkeys( bool value );
51 
52  // Fills the layer bitmap aLayerbmp with the layer color
53  static void DrawColorSwatch( wxBitmap& aLayerbmp, COLOR4D aBackground, COLOR4D aColor );
54 
55 protected:
56  // Returns a color index from the layer id
57  virtual COLOR4D getLayerColor( LAYER_NUM aLayer ) const = 0;
58 
59  // Returns the name of the layer id
60  virtual wxString getLayerName( LAYER_NUM aLayer ) const = 0;
61 
62  // Returns true if the layer id is enabled (i.e. is it should be displayed)
63  virtual bool isLayerEnabled( LAYER_NUM aLayer ) const = 0;
64 };
65 
66 
67 /* class to display a layer list in a wxBitmapComboBox.
68  */
69 class LAYER_BOX_SELECTOR : public wxBitmapComboBox, public LAYER_SELECTOR
70 {
71 public:
72  LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
73  const wxPoint& pos = wxDefaultPosition,
74  const wxSize& size = wxDefaultSize,
75  int n = 0, const wxString choices[] = NULL );
76 
77  LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
78  const wxPoint& pos, const wxSize& size,
79  const wxArrayString& choices );
80 
81  ~LAYER_BOX_SELECTOR() override;
82 
83  // Get Current Item #
84  int GetChoice();
85 
86  // Get Current Layer
88 
89  // Set Layer #
90  int SetLayerSelection( LAYER_NUM layer );
91 
92  // Reload the Layers
93  // Virtual pure function because GerbView uses its own functions in a derived class
94  virtual void Resync() = 0;
95 
96  // Reload the Layers bitmaps colors
97  void ResyncBitmapOnly();
98 
99 private:
100  void onKeyDown( wxKeyEvent& aEvent );
101 };
102 
103 #endif // LAYER_BOX_SELECTOR_H
virtual ~LAYER_SELECTOR()
LAYER_BOX_SELECTOR(wxWindow *parent, wxWindowID id, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, int n=0, const wxString choices[]=NULL)
virtual COLOR4D getLayerColor(LAYER_NUM aLayer) const =0
LAYER_NUM GetLayerSelection() const
#define NULL
int SetLayerSelection(LAYER_NUM layer)
bool SetLayersHotkeys(bool value)
virtual bool isLayerEnabled(LAYER_NUM aLayer) const =0
int LAYER_NUM
Type LAYER_NUM can be replaced with int and removed.
static void DrawColorSwatch(wxBitmap &aLayerbmp, COLOR4D aBackground, COLOR4D aColor)
virtual void Resync()=0
virtual wxString getLayerName(LAYER_NUM aLayer) const =0
Board layer functions and definitions.
void onKeyDown(wxKeyEvent &aEvent)
COLOR4D is the color representation with 4 components: red, green, blue, alpha.
Definition: color4d.h:99