KiCad PCB EDA Suite
gerbview_painter.cpp
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1 /*
2  * This program source code file is part of KiCad, a free EDA CAD application.
3  *
4  * Copyright (C) 2017 Jon Evans <jon@craftyjon.com>
5  * Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
6  *
7  * This program is free software: you can redistribute it and/or modify it
8  * under the terms of the GNU General Public License as published by the
9  * Free Software Foundation, either version 3 of the License, or (at your
10  * option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful, but
13  * WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License along
18  * with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 #include <colors_design_settings.h>
22 
23 #include <gerbview_painter.h>
26 #include <convert_to_biu.h>
27 #include <gerbview.h>
28 
29 #include <dcode.h>
30 #include <gerber_draw_item.h>
31 #include <gerber_file_image.h>
32 
33 using namespace KIGFX;
34 
36 {
38 
39  m_spotFill = true;
40  m_lineFill = true;
41  m_polygonFill = true;
42  m_showNegativeItems = false;
43  m_showCodes = false;
44  m_diffMode = true;
45 
49 
50  update();
51 }
52 
53 
55 {
56  for( int i = GERBVIEW_LAYER_ID_START;
58  {
59  COLOR4D baseColor = aSettings->GetLayerColor( i );
60 
61  if( m_diffMode )
62  baseColor.a = 0.75;
63 
64  m_layerColors[i] = baseColor;
65  m_layerColorsHi[i] = baseColor.Brightened( 0.5 );
66  m_layerColorsSel[i] = baseColor.Brightened( 0.8 );
67  m_layerColorsDark[i] = baseColor.Darkened( 0.25 );
68  }
69 
70  for( int i = LAYER_DCODES; i < GERBVIEW_LAYER_ID_END; i++ )
71  m_layerColors[i] = aSettings->GetLayerColor( i );
72 
73  for( int i = GAL_LAYER_ID_START; i < GAL_LAYER_ID_END; i++ )
74  m_layerColors[i] = aSettings->GetLayerColor( i );
75 
76  update();
77 }
78 
79 
81 {
82 
84  m_lineFill = aOptions.m_DisplayLinesFill;
87  m_showCodes = aOptions.m_DisplayDCodes;
88  m_diffMode = aOptions.m_DiffMode;
92 
93  update();
94 }
95 
96 
97 const COLOR4D& GERBVIEW_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const
98 {
99  const EDA_ITEM* item = static_cast<const EDA_ITEM*>( aItem );
100  static const COLOR4D transparent = COLOR4D( 0, 0, 0, 0 );
101  const GERBER_DRAW_ITEM* gbrItem = nullptr;
102 
103  if( item && item->Type() == GERBER_DRAW_ITEM_T )
104  gbrItem = static_cast<const GERBER_DRAW_ITEM*>( item );
105 
106  // All DCODE layers stored under a single color setting
107  if( IsDCodeLayer( aLayer ) )
108  return m_layerColors[ LAYER_DCODES ];
109 
110  if( item && item->IsSelected() )
111  return m_layerColorsSel[aLayer];
112 
113  if( gbrItem && gbrItem->GetLayerPolarity() )
114  {
115  if( m_showNegativeItems )
117  else
118  return transparent;
119  }
120 
121  if( !m_netHighlightString.IsEmpty() && gbrItem &&
123  return m_layerColorsHi[aLayer];
124 
125  if( !m_componentHighlightString.IsEmpty() && gbrItem &&
127  return m_layerColorsHi[aLayer];
128 
129  if( !m_attributeHighlightString.IsEmpty() && gbrItem && gbrItem->GetDcodeDescr() &&
131  return m_layerColorsHi[aLayer];
132 
133  // Return grayish color for non-highlighted layers in the high contrast mode
134  if( m_hiContrastEnabled && m_activeLayers.count( aLayer ) == 0)
135  return m_hiContrastColor[aLayer];
136 
137  // Catch the case when highlight and high-contraste modes are enabled
138  // and we are drawing a not highlighted track
139  if( m_highlightEnabled )
140  return m_layerColorsDark[aLayer];
141 
142  // No special modificators enabled
143  return m_layerColors[aLayer];
144 }
145 
146 
148  PAINTER( aGal )
149 {
150 }
151 
152 
153 // TODO(JE): Pull up to PAINTER?
154 int GERBVIEW_PAINTER::getLineThickness( int aActualThickness ) const
155 {
156  // if items have 0 thickness, draw them with the outline
157  // width, otherwise respect the set value (which, no matter
158  // how small will produce something)
159  if( aActualThickness == 0 )
161 
162  return aActualThickness;
163 }
164 
165 
166 bool GERBVIEW_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer )
167 {
168  const EDA_ITEM* item = static_cast<const EDA_ITEM*>( aItem );
169 
170  // the "cast" applied in here clarifies which overloaded draw() is called
171  switch( item->Type() )
172  {
173  case GERBER_DRAW_ITEM_T:
174  draw( static_cast<GERBER_DRAW_ITEM*>( const_cast<EDA_ITEM*>( item ) ), aLayer );
175  break;
176 
177  default:
178  // Painter does not know how to draw the object
179  return false;
180  }
181 
182  return true;
183 }
184 
185 
186 // TODO(JE) aItem can't be const because of GetDcodeDescr()
187 // Probably that can be refactored in GERBER_DRAW_ITEM to allow const here.
188 void GERBVIEW_PAINTER::draw( /*const*/ GERBER_DRAW_ITEM* aItem, int aLayer )
189 {
190  VECTOR2D start( aItem->GetABPosition( aItem->m_Start ) ); // TODO(JE) Getter
191  VECTOR2D end( aItem->GetABPosition( aItem->m_End ) ); // TODO(JE) Getter
192  int width = aItem->m_Size.x; // TODO(JE) Getter
193  bool isFilled = true;
194  COLOR4D color;
195  // TODO(JE) This doesn't actually work properly for ImageNegative
196  bool isNegative = ( aItem->GetLayerPolarity() ^ aItem->m_GerberImageFile->m_ImageNegative );
197 
198  // Draw DCODE overlay text
199  if( IsDCodeLayer( aLayer ) )
200  {
201  wxString codeText;
202  VECTOR2D textPosition;
203  double textSize;
204  double orient;
205 
206  if( !aItem->GetTextD_CodePrms( textSize, textPosition, orient ) )
207  return;
208 
209  color = m_gerbviewSettings.GetColor( aItem, aLayer );
210  codeText.Printf( "D%d", aItem->m_DCode );
211 
212  m_gal->SetIsStroke( true );
213  m_gal->SetIsFill( false );
215  m_gal->SetFillColor( COLOR4D( 0, 0, 0, 0 ) );
216  m_gal->SetLineWidth( textSize/10 );
217  m_gal->SetFontBold( false );
218  m_gal->SetFontItalic( false );
219  m_gal->SetTextMirrored( false );
220  m_gal->SetGlyphSize( VECTOR2D( textSize, textSize) );
223  m_gal->BitmapText( codeText, textPosition, orient );
224 
225  return;
226  }
227 
228  color = m_gerbviewSettings.GetColor( aItem, aLayer );
229 
230  // TODO: Should brightened color be a preference?
231  if( aItem->IsBrightened() )
232  color = COLOR4D( 0.0, 1.0, 0.0, 0.75 );
233 
234  m_gal->SetNegativeDrawMode( isNegative );
237  m_gal->SetIsFill( isFilled );
238  m_gal->SetIsStroke( !isFilled );
239 
240  switch( aItem->m_Shape )
241  {
242  case GBR_POLYGON:
243  {
245  m_gal->SetIsFill( isFilled );
246  m_gal->SetIsStroke( !isFilled );
247 
248  if( isNegative && !isFilled )
249  {
250  m_gal->SetNegativeDrawMode( false );
251  m_gal->SetStrokeColor( GetSettings()->GetColor( aItem, aLayer ) );
252  }
253 
254  if( !isFilled )
256 
257  std::vector<VECTOR2I> pts = aItem->m_Polygon.COutline( 0 ).CPoints();
258 
259  for( auto& pt : pts )
260  pt = aItem->GetABPosition( pt );
261 
262 
263  SHAPE_POLY_SET absolutePolygon;
264  SHAPE_LINE_CHAIN chain( pts );
265  chain.SetClosed( true );
266  absolutePolygon.AddOutline( chain );
267 
268  // Degenerated polygons (having < 3 points) are drawn as lines
269  // to avoid issues in draw polygon functions
270  if( !isFilled || absolutePolygon.COutline( 0 ).PointCount() < 3 )
271  m_gal->DrawPolyline( absolutePolygon.COutline( 0 ) );
272  else
273  {
274  // On Opengl, a not convex filled polygon is usually drawn by using triangles as primitives.
275  // CacheTriangulation() can create basic triangle primitives to draw the polygon solid shape
276  // on Opengl
277  if( m_gal->IsOpenGlEngine() )
278  absolutePolygon.CacheTriangulation();
279 
280  m_gal->DrawPolygon( absolutePolygon );
281  }
282 
283  break;
284  }
285 
286  case GBR_CIRCLE:
287  {
288  isFilled = m_gerbviewSettings.m_lineFill;
289  double radius = GetLineLength( aItem->m_Start, aItem->m_End );
290  m_gal->DrawCircle( start, radius );
291  break;
292  }
293 
294  case GBR_ARC:
295  {
296  isFilled = m_gerbviewSettings.m_lineFill;
297 
298  // These are swapped because wxDC fills arcs counterclockwise and GAL
299  // fills them clockwise.
300  wxPoint arcStart = aItem->m_End;
301  wxPoint arcEnd = aItem->m_Start;
302 
303  // Gerber arcs are 3-point (start, center, end)
304  // GAL needs center, radius, start angle, end angle
305  double radius = GetLineLength( arcStart, aItem->m_ArcCentre );
306  VECTOR2D center = aItem->GetABPosition( aItem->m_ArcCentre );
307  VECTOR2D startVec = VECTOR2D( aItem->GetABPosition( arcStart ) ) - center;
308  VECTOR2D endVec = VECTOR2D( aItem->GetABPosition( arcEnd ) ) - center;
309 
310  m_gal->SetIsFill( isFilled );
311  m_gal->SetIsStroke( !isFilled );
312  m_gal->SetLineWidth( isFilled ? width : m_gerbviewSettings.m_outlineWidth );
313 
314  double startAngle = startVec.Angle();
315  double endAngle = endVec.Angle();
316 
317  // GAL fills in direction of increasing angle, so we have to convert
318  // the angle from the -PI to PI domain of atan2() to ensure that
319  // the arc goes in the right direction
320  if( startAngle > endAngle )
321  endAngle += (2 * M_PI);
322 
323  // In Gerber, 360-degree arcs are stored in the file with start equal to end
324  if( arcStart == arcEnd )
325  {
326  endAngle = startAngle + 2*M_PI;
327  }
328 
329  m_gal->DrawArcSegment( center, radius, startAngle, endAngle, width );
330 
331 #if 0 // Arc Debugging only
332  m_gal->SetIsFill( false );
333  m_gal->SetIsStroke( true );
334  m_gal->SetLineWidth( 5 );
335  m_gal->SetStrokeColor( COLOR4D( 0.1, 0.5, 0.0, 0.5 ) );
336  m_gal->DrawLine( center, aItem->GetABPosition( arcStart ) );
337  m_gal->SetStrokeColor( COLOR4D( 0.6, 0.1, 0.0, 0.5 ) );
338  m_gal->DrawLine( center, aItem->GetABPosition( arcEnd ) );
339 #endif
340 
341 #if 0 // Bbox arc Debugging only
342  m_gal->SetIsFill( false );
343  m_gal->SetIsStroke( true );
344  EDA_RECT box = aItem->GetBoundingBox();
345  m_gal->SetLineWidth( 5 );
346  m_gal->SetStrokeColor( COLOR4D(0.9, 0.9, 0, 0.4) );
347  // box coordinates are already in AB position.
348  m_gal->DrawRectangle( box.GetOrigin(), box.GetEnd() );
349 #endif
350  break;
351  }
352 
353  case GBR_SPOT_CIRCLE:
354  case GBR_SPOT_RECT:
355  case GBR_SPOT_OVAL:
356  case GBR_SPOT_POLY:
357  case GBR_SPOT_MACRO:
358  {
359  isFilled = m_gerbviewSettings.m_spotFill;
360  drawFlashedShape( aItem, isFilled );
361  break;
362  }
363 
364  case GBR_SEGMENT:
365  {
366  /* Plot a line from m_Start to m_End.
367  * Usually, a round pen is used, but some gerber files use a rectangular pen
368  * In fact, any aperture can be used to plot a line.
369  * currently: only a square pen is handled (I believe using a polygon gives a strange plot).
370  */
371  isFilled = m_gerbviewSettings.m_lineFill;
372  m_gal->SetIsFill( isFilled );
373  m_gal->SetIsStroke( !isFilled );
374 
375  if( isNegative && !isFilled )
376  m_gal->SetStrokeColor( GetSettings()->GetColor( aItem, aLayer ) );
377 
378  // TODO(JE) Refactor this to allow const aItem
379  D_CODE* code = aItem->GetDcodeDescr();
380  if( code && code->m_Shape == APT_RECT )
381  {
382  if( aItem->m_Polygon.OutlineCount() == 0 )
383  aItem->ConvertSegmentToPolygon();
384 
385  drawPolygon( aItem, aItem->m_Polygon, isFilled );
386  }
387  else
388  {
389  if( !isFilled )
391 
392  m_gal->DrawSegment( start, end, width );
393  }
394  break;
395  }
396 
397  default:
398  wxASSERT_MSG( false, "GERBER_DRAW_ITEM shape is unknown!" );
399  break;
400  }
401 
402  // Enable for bounding box debugging
403  #if 0
404  const BOX2I& bb = aItem->ViewBBox();
405  m_gal->SetIsStroke( true );
406  m_gal->SetIsFill( true );
407  m_gal->SetLineWidth( 3 );
408  m_gal->SetStrokeColor( COLOR4D(0.9, 0.9, 0, 0.4) );
409  m_gal->SetFillColor( COLOR4D(0.9, 0.9, 0, 0.1) );
410  m_gal->DrawRectangle( bb.GetOrigin(), bb.GetEnd() );
411  #endif
412 }
413 
414 
416  GERBER_DRAW_ITEM* aParent, const SHAPE_POLY_SET& aPolygon, bool aFilled, bool aShift )
417 {
418  wxASSERT( aPolygon.OutlineCount() == 1 );
419 
420  if( aPolygon.OutlineCount() == 0 )
421  return;
422 
423  SHAPE_POLY_SET poly;
424  poly.NewOutline();
425  const std::vector<VECTOR2I> pts = aPolygon.COutline( 0 ).CPoints();
426  VECTOR2I offset = aShift ? VECTOR2I( aParent->m_Start ) : VECTOR2I( 0, 0 );
427 
428  for( auto& pt : pts )
429  poly.Append( aParent->GetABPosition( pt + offset ) );
430 
433 
434  if( !aFilled )
435  {
436  m_gal->DrawPolyline( poly.COutline( 0 ) );
437  }
438  else
439  m_gal->DrawPolygon( poly );
440 }
441 
442 
444 {
445  D_CODE* code = aItem->GetDcodeDescr();
446 
447  wxASSERT_MSG( code, "drawFlashedShape: Item has no D_CODE!" );
448 
449  if( !code )
450  return;
451 
452  m_gal->SetIsFill( aFilled );
453  m_gal->SetIsStroke( !aFilled );
455 
456  switch( aItem->m_Shape )
457  {
458  case GBR_SPOT_CIRCLE:
459  {
460  int radius = code->m_Size.x >> 1;
461  VECTOR2D start( aItem->GetABPosition( aItem->m_Start ) );
462 
463  if( !aFilled || code->m_DrillShape == APT_DEF_NO_HOLE )
464  {
465  m_gal->DrawCircle( start, radius );
466  }
467  else // rectangular hole
468  {
469  if( code->m_Polygon.OutlineCount() == 0 )
470  code->ConvertShapeToPolygon();
471 
472  drawPolygon( aItem, code->m_Polygon, aFilled, true );
473  }
474 
475  break;
476  }
477 
478  case GBR_SPOT_RECT:
479  {
480  wxPoint codeStart;
481  wxPoint aShapePos = aItem->m_Start;
482  codeStart.x = aShapePos.x - code->m_Size.x / 2;
483  codeStart.y = aShapePos.y - code->m_Size.y / 2;
484  wxPoint codeEnd = codeStart + code->m_Size;
485  codeStart = aItem->GetABPosition( codeStart );
486  codeEnd = aItem->GetABPosition( codeEnd );
487 
488  if( !aFilled || code->m_DrillShape == APT_DEF_NO_HOLE )
489  {
490  m_gal->DrawRectangle( VECTOR2D( codeStart ), VECTOR2D( codeEnd ) );
491  }
492  else
493  {
494  if( code->m_Polygon.OutlineCount() == 0 )
495  code->ConvertShapeToPolygon();
496 
497  drawPolygon( aItem, code->m_Polygon, aFilled, true );
498  }
499  break;
500  }
501 
502  case GBR_SPOT_OVAL:
503  {
504  int radius = 0;
505 
506  wxPoint codeStart = aItem->m_Start;
507  wxPoint codeEnd = aItem->m_Start;
508 
509  if( code->m_Size.x > code->m_Size.y ) // horizontal oval
510  {
511  int delta = (code->m_Size.x - code->m_Size.y) / 2;
512  codeStart.x -= delta;
513  codeEnd.x += delta;
514  radius = code->m_Size.y;
515  }
516  else // horizontal oval
517  {
518  int delta = (code->m_Size.y - code->m_Size.x) / 2;
519  codeStart.y -= delta;
520  codeEnd.y += delta;
521  radius = code->m_Size.x;
522  }
523 
524  codeStart = aItem->GetABPosition( codeStart );
525  codeEnd = aItem->GetABPosition( codeEnd );
526 
527  if( !aFilled || code->m_DrillShape == APT_DEF_NO_HOLE )
528  {
529  m_gal->DrawSegment( codeStart, codeEnd, radius );
530  }
531  else
532  {
533  if( code->m_Polygon.OutlineCount() == 0 )
534  code->ConvertShapeToPolygon();
535 
536  drawPolygon( aItem, code->m_Polygon, aFilled, true );
537  }
538  break;
539  }
540 
541  case GBR_SPOT_POLY:
542  {
543  if( code->m_Polygon.OutlineCount() == 0 )
544  code->ConvertShapeToPolygon();
545 
546  drawPolygon( aItem, code->m_Polygon, aFilled, true );
547  break;
548  }
549 
550  case GBR_SPOT_MACRO:
551  drawApertureMacro( aItem, aFilled );
552  break;
553 
554  default:
555  wxASSERT_MSG( false, wxT( "Unknown Gerber flashed shape!" ) );
556  break;
557  }
558 }
559 
560 
562 {
563  D_CODE* code = aParent->GetDcodeDescr();
564  APERTURE_MACRO* macro = code->GetMacro();
565 
566  SHAPE_POLY_SET* macroShape = macro->GetApertureMacroShape( aParent, aParent->m_Start );
567 
570 
571  if( !aFilled )
572  {
573  for( int i = 0; i < macroShape->OutlineCount(); i++ )
574  m_gal->DrawPolyline( macroShape->COutline( i ) );
575  }
576  else
577  m_gal->DrawPolygon( *macroShape );
578 }
579 
580 
581 const double GERBVIEW_RENDER_SETTINGS::MAX_FONT_SIZE = Millimeter2iu( 10.0 );
GERBVIEW_RENDER_SETTINGS m_gerbviewSettings
virtual void SetFillColor(const COLOR4D &aColor)
Set the fill color.
void SetFontItalic(const bool aItalic)
Set italic property of current font.
virtual void DrawPolyline(const std::deque< VECTOR2D > &aPointList)
Draw a polyline.
virtual const COLOR4D & GetColor(const VIEW_ITEM *aItem, int aLayer) const override
Function GetColor Returns the color that should be used to draw the specific VIEW_ITEM on the specifi...
bool m_DisplayPolygonsFill
Option to draw polygons (filled/sketch)
virtual void DrawRectangle(const VECTOR2D &aStartPoint, const VECTOR2D &aEndPoint)
Draw a rectangle.
D_CODE * GetDcodeDescr() const
Function GetDcodeDescr returns the GetDcodeDescr of this object, or NULL.
bool m_showNegativeItems
Flag determining if negative items should be drawn with a "ghost" color.
bool IsDCodeLayer(int aLayer)
int OutlineCount() const
Returns the number of outlines in the set
double GetLineLength(const wxPoint &aPointA, const wxPoint &aPointB)
Function GetLineLength returns the length of a line segment defined by aPointA and aPointB.
Definition: trigo.h:202
Class CAIRO_GAL is the cairo implementation of the graphics abstraction layer.
Definition: color4d.cpp:131
float m_outlineWidth
Line width used when drawing outlines.
Definition: painter.h:292
bool IsSelected() const
Definition: base_struct.h:223
const Vec GetEnd() const
Definition: box2.h:194
static const double MAX_FONT_SIZE
Maximum font size for D-Codes and other strings.
virtual void BitmapText(const wxString &aText, const VECTOR2D &aPosition, double aRotationAngle)
Draws a text using a bitmap font.
Handle colors used to draw all items or layers.
COLOR4D m_layerColorsHi[LAYER_ID_COUNT]
Colors for all layers (highlighted)
Definition: painter.h:268
wxSize m_Size
Horizontal and vertical dimensions.
Definition: dcode.h:94
COLOR4D m_layerColors[LAYER_ID_COUNT]
Colors for all layers (normal)
Definition: painter.h:265
void draw(GERBER_DRAW_ITEM *aVia, int aLayer)
APERTURE_T m_Shape
shape ( Line, rectangle, circle , oval .. )
Definition: dcode.h:95
COLOR4D m_BgDrawColor
The background color.
int color
Definition: DXF_plotter.cpp:61
bool m_lineFill
Flag determining if lines should be drawn with fill.
virtual const BOX2I ViewBBox() const override
virtual bool Draw(const VIEW_ITEM *aItem, int aLayer) override
Function Draw Takes an instance of VIEW_ITEM and passes it to a function that know how to draw the it...
void drawFlashedShape(GERBER_DRAW_ITEM *aItem, bool aFilled)
Helper to draw a flashed shape (aka spot)
wxString m_Cmpref
the component reference parent of the data
bool m_highlightEnabled
Highlight display mode on/off.
Definition: painter.h:283
const EDA_RECT GetBoundingBox() const override
Function GetBoundingBox returns the orthogonal, bounding box of this object for display purposes.
bool IsBrightened() const
Definition: base_struct.h:226
bool m_HighContrastMode
High contrast mode (dim un-highlighted objects)
bool m_DisplayNegativeObjects
Option to draw negative objects in a specific color.
Add new GAL layers here.
VIEW_ITEM - is an abstract base class for deriving all objects that can be added to a VIEW.
Definition: view_item.h:84
COLOR4D Darkened(double aFactor) const
Function Darkened Returns a color that is darker by a given factor, without modifying object.
Definition: color4d.h:215
virtual void DrawLine(const VECTOR2D &aStartPoint, const VECTOR2D &aEndPoint)
Draw a line.
int getLineThickness(int aActualThickness) const
Function getLineThickness() Get the thickness to draw for a line (e.g.
VECTOR2< int > VECTOR2I
Definition: vector2d.h:594
int PointCount() const
Function PointCount()
SHAPE_POLY_SET m_Polygon
bool m_spotFill
Flag determining if spots should be drawn with fill.
Definition: dcode.h:52
GAL * m_gal
Instance of graphic abstraction layer that gives an interface to call commands used to draw (eg.
Definition: painter.h:365
virtual void SetLineWidth(float aLineWidth)
Set the line width.
bool m_DisplayLinesFill
Option to draw line items (filled/sketch)
COLOR4D m_hiContrastColor[LAYER_ID_COUNT]
Definition: painter.h:277
COLOR4D Brightened(double aFactor) const
Function Brightened Returns a color that is brighter by a given factor, without modifying object.
Definition: color4d.h:199
bool m_showCodes
Flag determining if D-Codes should be drawn.
static const COLOR4D BLACK
Definition: color4d.h:311
std::set< unsigned int > m_activeLayers
Stores active layers number.
Definition: painter.h:262
const wxPoint GetEnd() const
Definition: eda_rect.h:116
COLOR4D GetLayerColor(LAYER_NUM aLayer) const
Function GetLayerColor.
void SetFontBold(const bool aBold)
Set bold property of current font.
void SetClosed(bool aClosed)
Function SetClosed()
void drawApertureMacro(GERBER_DRAW_ITEM *aParent, bool aFilled)
Helper to draw an aperture macro shape.
PAINTER contains all the knowledge about how to draw graphical object onto any particular output devi...
Definition: painter.h:313
bool m_DiffMode
Display layers in diff mode.
double a
Alpha component.
Definition: color4d.h:304
wxPoint GetABPosition(const wxPoint &aXYPosition) const
Function GetABPosition returns the image position of aPosition for this object.
SHAPE_POLY_SET * GetApertureMacroShape(const GERBER_DRAW_ITEM *aParent, wxPoint aShapePos)
Function GetApertureMacroShape Calculate the primitive shape for flashed items.
COLOR4D m_layerColorsDark[LAYER_ID_COUNT]
Colors for all layers (darkened)
Definition: painter.h:274
virtual void DrawSegment(const VECTOR2D &aStartPoint, const VECTOR2D &aEndPoint, double aWidth)
Draw a rounded segment.
VECTOR2< double > VECTOR2D
Definition: vector2d.h:593
#define GERBER_DRAWLAYERS_COUNT
wxString m_netHighlightString
If set to anything but an empty string, will highlight items with matching net.
wxString m_attributeHighlightString
If set to anything but an empty string, will highlight items with matching attribute.
virtual void SetIsFill(bool aIsFillEnabled)
Enable/disable fill.
const std::vector< VECTOR2I > & CPoints() const
bool m_hiContrastEnabled
Parameters for display modes.
Definition: painter.h:280
virtual void update()
Function update Precalculates extra colors for layers (e.g.
Definition: painter.cpp:54
SHAPE_POLY_SET.
const wxPoint GetOrigin() const
Definition: eda_rect.h:114
bool m_DisplayFlashedItemsFill
Option to draw flashed items (filled/sketch)
bool GetTextD_CodePrms(int &aSize, wxPoint &aPos, double &aOrientation)
Returns the best size and orientation to display the D_Code on screen.
wxString m_Netname
for items associated to a net: the netname
virtual bool IsOpenGlEngine()
Returns true if the GAL engine is a opengl based type.
void SetTextMirrored(const bool aMirrored)
Set a mirrored property of text.
wxString m_componentHighlightString
If set to anything but an empty string, will highlight items with matching component.
const GBR_NETLIST_METADATA & GetNetAttributes() const
void SetVerticalJustify(const EDA_TEXT_VJUSTIFY_T aVerticalJustify)
Set the vertical justify for text drawing.
double Angle() const
Function Angle computes the angle of the vector.
Definition: vector2d.h:313
int NewOutline()
Creates a new empty polygon in the set and returns its index
void ConvertSegmentToPolygon()
Function ConvertSegmentToPolygon convert a line to an equivalent polygon.
wxString m_AperFunction
the aperture attribute (created by a TA.AperFunction command) attached to the D_CODE
Definition: dcode.h:105
APERTURE_DEF_HOLETYPE m_DrillShape
shape of the hole (0 = no hole, round = 1, rect = 2) */
Definition: dcode.h:98
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index
virtual void SetStrokeColor(const COLOR4D &aColor)
Set the stroke color.
virtual GERBVIEW_RENDER_SETTINGS * GetSettings() override
Function GetSettings Returns pointer to current settings that are going to be used when drawing items...
COLOR4D m_backgroundColor
The background color.
Definition: painter.h:297
bool m_polygonFill
Flag determining if polygons should be drawn with fill.
virtual void DrawPolygon(const std::deque< VECTOR2D > &aPointList)
Draw a polygon.
D_CODE holds a gerber DCODE (also called Aperture) definition.
Definition: dcode.h:82
virtual void DrawCircle(const VECTOR2D &aCenterPoint, double aRadius)
Draw a circle using world coordinates.
SHAPE_LINE_CHAIN.
const SHAPE_LINE_CHAIN & COutline(int aIndex) const
EDA_RECT handles the component boundary box.
Definition: eda_rect.h:44
SHAPE_POLY_SET m_Polygon
Definition: dcode.h:107
EDA_ITEM is a base class for most all the KiCad significant classes, used in schematics and boards.
Definition: base_struct.h:163
void drawPolygon(GERBER_DRAW_ITEM *aParent, const SHAPE_POLY_SET &aPolygon, bool aFilled, bool aShift=false)
Helper routine to draw a polygon.
COLORS_DESIGN_SETTINGS is a list of color settings for designs in Pcbnew.
void LoadDisplayOptions(const GBR_DISPLAY_OPTIONS &aOptions)
Function LoadDisplayOptions Loads settings related to display options.
APERTURE_MACRO * GetMacro() const
Definition: dcode.h:157
void SetGlyphSize(const VECTOR2D aGlyphSize)
Set the font glyph size.
virtual void DrawArcSegment(const VECTOR2D &aCenterPoint, double aRadius, double aStartAngle, double aEndAngle, double aWidth)
Draw an arc segment.
void ConvertShapeToPolygon()
Function ConvertShapeToPolygon convert a shape to an equivalent polygon.
Definition: dcode.cpp:301
void SetHorizontalJustify(const EDA_TEXT_HJUSTIFY_T aHorizontalJustify)
Set the horizontal justify for text drawing.
Struct APERTURE_MACRO helps support the "aperture macro" defined within standard RS274X.
Definition: am_primitive.h:163
const Vec & GetOrigin() const
Definition: box2.h:192
virtual void SetIsStroke(bool aIsStrokeEnabled)
Enable/disable stroked outlines.
bool m_DisplayDCodes
Option to show dcode values on items drawn with a dcode tool.
bool GetLayerPolarity() const
virtual void SetNegativeDrawMode(bool aSetting)
Sets negative draw mode in the renderer.
GERBER_FILE_IMAGE * m_GerberImageFile
void ImportLegacyColors(const COLORS_DESIGN_SETTINGS *aSettings) override
Function ImportLegacyColors Loads a list of color settings for layers.
bool m_diffMode
Flag determining if layers should be rendered in "diff" mode.
COLOR4D m_layerColorsSel[LAYER_ID_COUNT]
Colors for all layers (selected)
Definition: painter.h:271
KICAD_T Type() const
Function Type()
Definition: base_struct.h:207
Class GAL is the abstract interface for drawing on a 2D-surface.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
COLOR4D is the color representation with 4 components: red, green, blue, alpha.
Definition: color4d.h:39