KiCad PCB EDA Suite
3d_enums.h
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24 
30 #ifndef _3D_ENUMS_H_
31 #define _3D_ENUMS_H_
32 
35 {
36  FL_AXIS = 0,
44 
48 
50 
57 
58  // OpenGL options
65 
66  // Raytracing options
75 };
76 
77 
79 enum class ROTATION_DIR
80 {
81  X_NEG,
82  X_POS,
83  Y_NEG,
84  Y_POS,
85  Z_NEG,
86  Z_POS
87 };
88 
89 
91 enum class CAMERA_TYPE
92 {
93  TRACKBALL
94 };
95 
96 
98 enum class GRID3D_TYPE
99 {
100  NONE,
101  GRID_1MM,
102  GRID_2P5MM,
103  GRID_5MM,
104  GRID_10MM
105 };
106 
107 
109 enum class RENDER_ENGINE
110 {
112  RAYTRACING,
113 };
114 
115 
117 enum class MATERIAL_MODE
118 {
119  NORMAL,
120  DIFFUSE_ONLY,
121  CAD_MODE
122 };
123 
124 #endif // _3D_ENUMS_H_
Use a gray shading based on diffuse material.
Use only diffuse material properties.
Use all material properties from model file.
MATERIAL_MODE
Render 3d model shape materials mode.
Definition: 3d_enums.h:117
ROTATION_DIR
Rotation direction for the 3d canvas.
Definition: 3d_enums.h:79
GRID3D_TYPE
Grid types.
Definition: 3d_enums.h:98
DISPLAY3D_FLG
Flags used in rendering options.
Definition: 3d_enums.h:34
RENDER_ENGINE
Render engine mode.
Definition: 3d_enums.h:109
CAMERA_TYPE
Camera types.
Definition: 3d_enums.h:91