KiCad PCB EDA Suite
vertex_manager.h File Reference

Class to control vertex container and GPU with possibility of emulating old-style OpenGL 1.0 state machine using modern OpenGL methods. More...

#include <glm/gtc/matrix_transform.hpp>
#include <glm/glm.hpp>
#include <gal/opengl/vertex_common.h>
#include <gal/color4d.h>
#include <stack>
#include <memory>
#include <wx/log.h>

Go to the source code of this file.

Classes

class  KIGFX::VERTEX_MANAGER
 

Namespaces

 KIGFX
 Class CAIRO_GAL is the cairo implementation of the graphics abstraction layer.
 

Macros

#define GLM_FORCE_RADIANS
 

Detailed Description

Class to control vertex container and GPU with possibility of emulating old-style OpenGL 1.0 state machine using modern OpenGL methods.

Definition in file vertex_manager.h.

Macro Definition Documentation

#define GLM_FORCE_RADIANS

Definition at line 34 of file vertex_manager.h.