KiCad PCB EDA Suite
shape.h
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5  * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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24 
25 #ifndef __SHAPE_H
26 #define __SHAPE_H
27 
28 #include <string>
29 #include <sstream>
30 
31 #include <math/vector2d.h>
32 #include <math/box2.h>
33 
34 #include <geometry/seg.h>
35 
42 {
43  SH_RECT = 0,
51 };
52 
58 class SHAPE
59 {
60 protected:
62 
63 public:
70  SHAPE( SHAPE_TYPE aType ) : m_type( aType )
71  {}
72 
73  // Destructor
74  virtual ~SHAPE()
75  {}
76 
83  SHAPE_TYPE Type() const
84  {
85  return m_type;
86  }
87 
94  virtual SHAPE* Clone() const
95  {
96  assert( false );
97  return NULL;
98  };
99 
107  virtual bool Collide( const VECTOR2I& aP, int aClearance = 0 ) const
108  {
109  return Collide( SEG( aP, aP ), aClearance );
110  }
111 
122  virtual bool Collide( const SHAPE* aShape, int aClearance, VECTOR2I& aMTV ) const;
123  virtual bool Collide( const SHAPE* aShape, int aClearance = 0 ) const;
124 
132  virtual bool Collide( const SEG& aSeg, int aClearance = 0 ) const = 0;
133 
143  virtual const BOX2I BBox( int aClearance = 0 ) const = 0;
144 
151  virtual VECTOR2I Centre() const
152  {
153  return BBox( 0 ).Centre(); // if nothing better is available....
154  }
155 
156  virtual void Move ( const VECTOR2I& aVector ) = 0;
157 
158  virtual bool IsSolid() const = 0;
159 
160  virtual bool Parse( std::stringstream& aStream );
161 
162  virtual const std::string Format( ) const;
163 
164 protected:
167 };
168 
169 bool CollideShapes( const SHAPE* aA, const SHAPE* aB, int aClearance,
170  bool aNeedMTV, VECTOR2I& aMTV );
171 
172 #endif // __SHAPE_H
VECTOR2_TRAITS< int >::extended_type extended_type
Definition: vector2d.h:77
set of polygons (with holes, etc.)
Definition: shape.h:49
SHAPE(SHAPE_TYPE aType)
Constructor.
Definition: shape.h:70
virtual ~SHAPE()
Definition: shape.h:74
virtual const BOX2I BBox(int aClearance=0) const =0
Function BBox()
virtual SHAPE * Clone() const
Function Clone()
Definition: shape.h:94
compound shape, consisting of multiple simple shapes
Definition: shape.h:50
Class SHAPE.
Definition: shape.h:58
virtual const std::string Format() const
Definition: shape.cpp:35
virtual bool Parse(std::stringstream &aStream)
Definition: shape.cpp:28
SHAPE_TYPE m_type
type of our shape
Definition: shape.h:166
Vec Centre() const
Definition: box2.h:77
line chain (polyline)
Definition: shape.h:46
virtual bool Collide(const VECTOR2I &aP, int aClearance=0) const
Function Collide()
Definition: shape.h:107
Definition: seg.h:36
simple polygon
Definition: shape.h:48
virtual bool IsSolid() const =0
SHAPE_TYPE Type() const
Function Type()
Definition: shape.h:83
VECTOR2I::extended_type ecoord
Definition: shape.h:61
bool CollideShapes(const SHAPE *aA, const SHAPE *aB, int aClearance, bool aNeedMTV, VECTOR2I &aMTV)
virtual VECTOR2I Centre() const
Function Centre()
Definition: shape.h:151
line segment
Definition: shape.h:45
Definition: shape.h:43
virtual void Move(const VECTOR2I &aVector)=0
SHAPE_TYPE
Enum SHAPE_TYPE Lists all supported shapes.
Definition: shape.h:41
circle
Definition: shape.h:47
axis-aligned rectangle
Definition: shape.h:44