KiCad PCB EDA Suite
sg_node.h File Reference

defines the base class of the intermediate scene graph NODE More...

#include <iostream>
#include <string>
#include <list>
#include <vector>
#include <map>
#include <glm/glm.hpp>
#include "plugins/3dapi/c3dmodel.h"
#include "plugins/3dapi/sg_base.h"
#include "plugins/3dapi/sg_types.h"

Go to the source code of this file.

Classes

struct  S3D::MATLIST
 
class  SGNODE
 Class SGNODE represents the base class of all Scene Graph nodes. More...
 

Namespaces

 S3D
 

Functions

char const * S3D::GetNodeTypeName (S3D::SGTYPES aType)
 Function GetNodeTypeName returns the name of the given type of node. More...
 
bool S3D::GetMatIndex (MATLIST &aList, SGNODE *aNode, int &aIndex)
 
void S3D::INIT_SMATERIAL (SMATERIAL &aMaterial)
 
void S3D::INIT_SMESH (SMESH &aMesh)
 
void S3D::INIT_S3DMODEL (S3DMODEL &aModel)
 
void S3D::FREE_SMESH (SMESH &aMesh)
 
void S3D::FREE_S3DMODEL (S3DMODEL &aModel)
 

Detailed Description

defines the base class of the intermediate scene graph NODE

Definition in file sg_node.h.