KiCad PCB EDA Suite
ifsg_colors.h
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23 
30 #ifndef IFSG_COLORS_H
31 #define IFSG_COLORS_H
32 
33 #include <cstdlib>
35 
36 
42 {
43 public:
44  IFSG_COLORS( bool create );
45  IFSG_COLORS( SGNODE* aParent );
46  IFSG_COLORS( IFSG_NODE& aParent );
47 
48  bool Attach( SGNODE* aNode ) override;
49  bool NewNode( SGNODE* aParent ) override;
50  bool NewNode( IFSG_NODE& aParent ) override;
51 
52  bool GetColorList( size_t& aListSize, SGCOLOR*& aColorList );
53  bool SetColorList( size_t aListSize, const SGCOLOR* aColorList );
54  bool AddColor( double aRedValue, double aGreenValue, double aBlueValue );
55  bool AddColor( const SGCOLOR& aColor );
56 };
57 
58 #endif // IFSG_COLORS_H
defines the wrapper of the base class SG_NODE
Class IFSG_COLORS is the wrapper for SGCOLORS.
Definition: ifsg_colors.h:41
Class IFSG_NODE represents the base class of all DLL-safe Scene Graph nodes.
Definition: ifsg_node.h:54
Class SGNODE represents the base class of all Scene Graph nodes.
Definition: sg_node.h:76
virtual bool Attach(SGNODE *aNode)=0
Function Attach associates a given SGNODE* with this wrapper.
#define SGLIB_API
Definition: ifsg_defs.h:56
virtual bool NewNode(SGNODE *aParent)=0
Function NewNode creates a new node to associate with this wrapper.