KiCad PCB EDA Suite
gl_builtin_shaders.h
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23 
24 #ifndef GAL_GL_BUILTIN_SHADERS_H__
25 #define GAL_GL_BUILTIN_SHADERS_H__
26 
27 namespace KIGFX {
28 
29  namespace BUILTIN_SHADERS {
30 
31  extern const char kicad_vertex_shader[];
32  extern const char kicad_fragment_shader[];
33 
34  extern const char ssaa_x4_vertex_shader[];
35  extern const char ssaa_x4_fragment_shader[];
36 
37  extern const char smaa_base_shader_p1[];
38  extern const char smaa_base_shader_p2[];
39  extern const char smaa_base_shader_p3[];
40  extern const char smaa_base_shader_p4[];
41 
42  extern const char smaa_pass_1_vertex_shader[];
43  extern const char smaa_pass_1_fragment_shader[];
44  extern const char smaa_pass_2_vertex_shader[];
45  extern const char smaa_pass_2_fragment_shader[];
46  extern const char smaa_pass_3_vertex_shader[];
47  extern const char smaa_pass_3_fragment_shader[];
48 
49  }
50 }
51 
52 #endif
Class CAIRO_GAL is the cairo implementation of the graphics abstraction layer.
Definition: class_module.h:56
const char smaa_pass_3_fragment_shader[]
const char smaa_base_shader_p4[]
const char smaa_pass_1_fragment_shader[]
const char smaa_pass_2_fragment_shader[]
const char smaa_base_shader_p3[]