KiCad PCB EDA Suite
3d_rendering Directory Reference

Directories

directory  3d_render_ogl_legacy
 
directory  3d_render_raytracing
 

Files

file  buffers_debug.cpp [code]
 
file  buffers_debug.h [code]
 
file  c3d_render_base.cpp [code]
 implements the initialization of the base class
 
file  c3d_render_base.h [code]
 
file  ccamera.cpp [code]
 
file  ccamera.h [code]
 Define an abstract camera.
 
file  ccolorrgb.cpp [code]
 
file  ccolorrgb.h [code]
 
file  cimage.cpp [code]
 one 8bit-channel image implementation
 
file  cimage.h [code]
 one 8bit-channel image definition
 
file  cpostshader.cpp [code]
 a base class to create post shaders
 
file  cpostshader.h [code]
 a base class to create post shaders
 
file  cpostshader_ssao.cpp [code]
 Implements a post shader screen space ambient occlusion on software.
 
file  cpostshader_ssao.h [code]
 Implements a post shader screen space ambient occlusion on software.
 
file  ctrack_ball.cpp [code]
 Implementation of a track ball camera.
 
file  ctrack_ball.h [code]
 Declaration for a track ball camera.
 
file  test_cases.cpp [code]
 Implements a test cases to test individual implementations classes.
 
file  test_cases.h [code]
 Implements a test cases to test individual implementations classes.
 
file  trackball.cpp [code]
 
file  trackball.h [code]