KiCad PCB EDA Suite
opengl Directory Reference

Files

file  antialiasing.cpp [code]
 
file  antialiasing.h [code]
 
file  cached_container.cpp [code]
 Class to store instances of VERTEX with caching.
 
file  cached_container_gpu.cpp [code]
 
file  cached_container_ram.cpp [code]
 
file  gl_builtin_shaders.cpp [code]
 
file  gl_builtin_shaders.h [code]
 
file  gl_resources.cpp [code]
 
file  gl_resources.h [code]
 
file  gpu_manager.cpp [code]
 
file  noncached_container.cpp [code]
 Class to store instances of VERTEX without caching.
 
file  opengl_compositor.cpp [code]
 Class that handles multitarget rendering (i.e.
 
file  opengl_gal.cpp [code]
 
file  shader.cpp [code]
 
file  SmaaAreaTex.h [code]
 
file  SmaaSearchTex.h [code]
 
file  utils.cpp [code]
 
file  vertex_container.cpp [code]
 Class to store vertices and handle transfers between system memory and GPU memory.
 
file  vertex_item.cpp [code]
 Class to handle an item held in a container.
 
file  vertex_manager.cpp [code]
 Class to control vertex container and GPU with possibility of emulating old-style OpenGL 1.0 state machine using modern OpenGL methods.