KiCad PCB EDA Suite
dialog_hotkeys_editor.cpp
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23 
24 #include <dialog_hotkeys_editor.h>
25 
27 {
28  HOTKEYS_EDITOR_DIALOG dialog( aParent, aHotkeys );
29 
30  int diag = dialog.ShowModal();
31 
32  if( diag == wxID_OK )
33  {
34  aParent->ReCreateMenuBar();
35  aParent->Refresh();
36  }
37 }
38 
39 
41  EDA_HOTKEY_CONFIG* aHotkeys ) :
42  HOTKEYS_EDITOR_DIALOG_BASE( aParent ),
43  m_hotkeys( aHotkeys )
44 {
46  WIDGET_HOTKEY_LIST::GenSections( aHotkeys ) );
48 
49  m_sdbSizerOK->SetDefault();
50 
51  Layout();
52  Center();
53 }
54 
55 
57 {
58  if( !wxDialog::TransferDataToWindow() )
59  return false;
60 
62  return false;
63 
64  return true;
65 }
66 
67 
69 {
70  if( !wxDialog::TransferDataToWindow() )
71  return false;
72 
74  return false;
75 
76  // save the hotkeys
78 
79  return true;
80 }
81 
82 
83 void HOTKEYS_EDITOR_DIALOG::ResetClicked( wxCommandEvent& aEvent )
84 {
86 }
87 
88 void HOTKEYS_EDITOR_DIALOG::DefaultsClicked( wxCommandEvent& aEvent )
89 {
91 }
Structure EDA_HOTKEY_CONFIG contains the information required to save hot key information to a config...
Definition: hotkeys_basic.h:87
bool TransferDataToControl()
Method TransferDataToControl Load the hotkey data into the control.
void DefaultsClicked(wxCommandEvent &aEvent) override
Function DefaultsClicked Set the hotkeys to the default values (values after installation) ...
WIDGET_HOTKEY_LIST * m_hotkeyListCtrl
static HOTKEY_SECTIONS GenSections(EDA_HOTKEY_CONFIG *aHotkeys)
Static method GenSections Generate a list of sections and names from an EDA_HOTKEY_CONFIG*.
void InstallOnPanel(wxPanel *aPanel)
Method InstallOnPanel Install this WIDGET_HOTKEY_LIST onto an empty panel.
Class HOTKEYS_EDITOR_DIALOG_BASE.
Class HOTKEYS_EDITOR_DIALOG is the child class of HOTKEYS_EDITOR_DIALOG_BASE.
void InstallHotkeyFrame(EDA_BASE_FRAME *aParent, EDA_HOTKEY_CONFIG *aHotkeys)
Function InstallHotkeyFrame Create a hotkey editor dialog window with the provided hotkey configurati...
void ResetClicked(wxCommandEvent &aEvent) override
Function ResetClicked Reinit the hotkeys to the initial state (removes all pending changes) ...
struct EDA_HOTKEY_CONFIG * m_hotkeys
virtual int WriteHotkeyConfig(struct EDA_HOTKEY_CONFIG *aDescList, wxString *aFullFileName=NULL)
Function WriteHotkeyConfig Store the current hotkey list It is stored using the standard wxConfig mec...
Class EDA_BASE_FRAME is the base frame for deriving all KiCad main window classes.
Definition: wxstruct.h:113
virtual EDA_BASE_FRAME * GetParent()
bool TransferDataFromWindow() override
bool TransferDataToWindow() override
bool TransferDefaultsToControl()
Method TransferDefaultsToControl Set hotkeys in the control to default values.
HOTKEYS_EDITOR_DIALOG(EDA_BASE_FRAME *aParent, EDA_HOTKEY_CONFIG *aHotkeys)
virtual void ReCreateMenuBar()
Function ReCreateMenuBar Creates recreates the menu bar.
Definition: basicframe.cpp:237
bool TransferDataFromControl()
Method TransferDataFromControl Save the hotkey data from the control.