59 printf(
"OBJ3D Statistics:\n" );
const CMATERIAL * m_material
static const char * OBJECT3D_STR[OBJ3D_MAX]
void AddOne(OBJECT3D_TYPE aObjType)
COBJECT(OBJECT3D_TYPE aObjType)
Blinn Phong based material https://en.wikipedia.org/wiki/Blinn%E2%80%93Phong_shading_model.
static const CBLINN_PHONG_MATERIAL s_defaultMaterial
unsigned int m_counter[OBJ3D_MAX]
static COBJECT3D_STATS * s_instance
static COBJECT3D_STATS & Instance()
Implements a class for object statistics using Singleton pattern.