KiCad PCB EDA Suite
cmaterial.h File Reference
#include "ray.h"
#include "hitinfo.h"
#include "PerlinNoise.h"

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Classes

class  CPROCEDURALGENERATOR
 A base class that can be used to derive a procedural generator implementation. More...
 
class  CBOARDNORMAL
 
class  CCOPPERNORMAL
 
class  CSOLDERMASKNORMAL
 
class  CPLASTICNORMAL
 
class  CPLASTICSHINENORMAL
 
class  CMETALBRUSHEDNORMAL
 
class  CMATERIAL
 A base material class that can be used to derive a material implementation. More...
 
class  CBLINN_PHONG_MATERIAL
 Blinn Phong based material https://en.wikipedia.org/wiki/Blinn%E2%80%93Phong_shading_model. More...