KiCad PCB EDA Suite
SCENEGRAPH Member List

This is the complete list of members for SCENEGRAPH, including all inherited members.

AddChildNode(SGNODE *aNode) overrideSCENEGRAPHvirtual
addNode(SGNODE *aNode, bool isChild)SCENEGRAPHprivate
addNodeRef(SGNODE *aNode)SGNODE
AddRefNode(SGNODE *aNode) overrideSCENEGRAPHvirtual
AssociateWrapper(SGNODE **aWrapperRef)SGNODE
centerSCENEGRAPH
delNodeRef(const SGNODE *aNode)SGNODE
DisassociateWrapper(SGNODE **aWrapperRef)SGNODE
FindNode(const char *aNodeName, const SGNODE *aCaller) overrideSCENEGRAPHvirtual
GetName(void)SGNODE
GetNodeType(void) constSGNODE
GetNodeTypeName(S3D::SGTYPES aNodeType) constSGNODE
GetParent(void) constSGNODE
isWritten(void)SGNODEinline
m_BackPointersSGNODEprotected
m_NameSGNODEprotected
m_ParentSGNODEprotected
m_RShapeSCENEGRAPHprivate
m_RTransformsSCENEGRAPHprivate
m_SGtypeSGNODEprotected
m_ShapeSCENEGRAPHprivate
m_TransformsSCENEGRAPHprivate
m_writtenSGNODEprotected
Prepare(const glm::dmat4 *aTransform, S3D::MATLIST &materials, std::vector< SMESH > &meshes)SCENEGRAPH
ReadCache(std::istream &aFile, SGNODE *parentNode) overrideSCENEGRAPHvirtual
ReNameNodes(void) overrideSCENEGRAPHvirtual
ResetNodeIndex(void)SGNODE
rotation_angleSCENEGRAPH
rotation_axisSCENEGRAPH
scaleSCENEGRAPH
scale_angleSCENEGRAPH
scale_axisSCENEGRAPH
SCENEGRAPH(SGNODE *aParent)SCENEGRAPH
SetName(const char *aName)SGNODE
SetParent(SGNODE *aParent, bool notify=true) overrideSCENEGRAPHvirtual
SGNODE(SGNODE *aParent)SGNODE
SwapParent(SGNODE *aNewParent)SGNODE
translationSCENEGRAPH
unlinkChildNode(const SGNODE *aNode) overrideSCENEGRAPHvirtual
unlinkNode(const SGNODE *aNode, bool isChild)SCENEGRAPHprivate
unlinkRefNode(const SGNODE *aNode) overrideSCENEGRAPHvirtual
WriteCache(std::ostream &aFile, SGNODE *parentNode) overrideSCENEGRAPHvirtual
WriteVRML(std::ostream &aFile, bool aReuseFlag) overrideSCENEGRAPHvirtual
~SCENEGRAPH()SCENEGRAPHvirtual
~SGNODE()SGNODEvirtual