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KIGFX::VIEW_CONTROLS Member List

This is the complete list of members for KIGFX::VIEW_CONTROLS, including all inherited members.

ApplySettings(const VC_SETTINGS &aSettings)KIGFX::VIEW_CONTROLS
CaptureCursor(bool aEnabled)KIGFX::VIEW_CONTROLSinlinevirtual
CenterOnCursor() const =0KIGFX::VIEW_CONTROLSpure virtual
EnableAutoPan(bool aEnabled)KIGFX::VIEW_CONTROLSinlinevirtual
EnableCursorWarping(bool aEnable)KIGFX::VIEW_CONTROLSinline
EnableMousewheelPan(bool aEnable)KIGFX::VIEW_CONTROLSinlinevirtual
ForceCursorPosition(bool aEnabled, const VECTOR2D &aPosition=VECTOR2D(0, 0))KIGFX::VIEW_CONTROLSinlinevirtual
ForcedCursorPosition() constKIGFX::VIEW_CONTROLSinline
GetCursorPosition() constKIGFX::VIEW_CONTROLSinline
GetCursorPosition(bool aEnableSnapping) const =0KIGFX::VIEW_CONTROLSpure virtual
GetMousePosition(bool aWorldCoordinates=true) const =0KIGFX::VIEW_CONTROLSpure virtual
GetRawCursorPosition(bool aSnappingEnabled=true) const =0KIGFX::VIEW_CONTROLSpure virtual
GetSettings() constKIGFX::VIEW_CONTROLSinline
GetSnappingState()KIGFX::VIEW_CONTROLSinlinevirtual
IsCursorPositionForced() constKIGFX::VIEW_CONTROLSinline
IsCursorShown() constKIGFX::VIEW_CONTROLS
IsCursorWarpingEnabled() constKIGFX::VIEW_CONTROLSinline
IsMousewheelPanEnabled() constKIGFX::VIEW_CONTROLSinlinevirtual
m_cursorWarpedKIGFX::VIEW_CONTROLSprotected
m_settingsKIGFX::VIEW_CONTROLSprotected
m_viewKIGFX::VIEW_CONTROLSprotected
Reset()KIGFX::VIEW_CONTROLSvirtual
SetAdditionalPanButtons(bool aLeft=false, bool aRight=false)KIGFX::VIEW_CONTROLSinline
SetAutoPan(bool aEnabled)KIGFX::VIEW_CONTROLSinlinevirtual
SetAutoPanMargin(float aMargin)KIGFX::VIEW_CONTROLSinlinevirtual
SetAutoPanSpeed(float aSpeed)KIGFX::VIEW_CONTROLSinlinevirtual
SetCrossHairCursorPosition(const VECTOR2D &aPosition, bool aWarpView=true)=0KIGFX::VIEW_CONTROLSpure virtual
SetCursorPosition(const VECTOR2D &aPosition, bool aWarpView=true, bool aTriggeredByArrows=false)=0KIGFX::VIEW_CONTROLSpure virtual
SetGrabMouse(bool aEnabled)KIGFX::VIEW_CONTROLSinlinevirtual
SetSnapping(bool aEnabled)KIGFX::VIEW_CONTROLSinlinevirtual
ShowCursor(bool aEnabled)KIGFX::VIEW_CONTROLSvirtual
VIEW_CONTROLS(VIEW *aView)KIGFX::VIEW_CONTROLSinline
WarpCursor(const VECTOR2D &aPosition, bool aWorldCoordinates=false, bool aWarpView=false)=0KIGFX::VIEW_CONTROLSpure virtual
~VIEW_CONTROLS()KIGFX::VIEW_CONTROLSinlinevirtual