KiCad PCB EDA Suite
IFSG_FACESET Class Reference

Class IFSG_FACESET is the wrapper for the SGFACESET class. More...

#include <ifsg_faceset.h>

Inheritance diagram for IFSG_FACESET:
IFSG_NODE

Public Member Functions

 IFSG_FACESET (bool create)
 
 IFSG_FACESET (SGNODE *aParent)
 
 IFSG_FACESET (IFSG_NODE &aParent)
 
bool Attach (SGNODE *aNode) override
 Function Attach associates a given SGNODE* with this wrapper. More...
 
bool NewNode (SGNODE *aParent) override
 Function NewNode creates a new node to associate with this wrapper. More...
 
bool NewNode (IFSG_NODE &aParent) override
 
bool CalcNormals (SGNODE **aPtr)
 
void Destroy (void)
 Function Destroy deletes the object held by this wrapper. More...
 
SGNODEGetRawPtr (void)
 Function GetRawPtr() returns the raw internal SGNODE pointer. More...
 
S3D::SGTYPES GetNodeType (void) const
 Function GetNodeType returns the type of this node instance. More...
 
SGNODEGetParent (void) const
 Function GetParent returns a pointer to the parent SGNODE of this object or NULL if the object has no parent (ie. More...
 
bool SetParent (SGNODE *aParent)
 Function SetParent sets the parent SGNODE of this object. More...
 
const char * GetName (void)
 Function GetName returns a pointer to the node name (NULL if no name assigned) More...
 
bool SetName (const char *aName)
 Function SetName sets the node's name; if the pointer passed is NULL then the node's name is erased. More...
 
const char * GetNodeTypeName (S3D::SGTYPES aNodeType) const
 Function GetNodeTypeName returns the text representation of the node type or NULL if the node somehow has an invalid type. More...
 
SGNODEFindNode (const char *aNodeName)
 Function FindNode searches the tree of linked nodes and returns a reference to the first node found with the given name. More...
 
bool AddRefNode (SGNODE *aNode)
 Function AddRefNode adds a reference to an existing node which is not owned by (not a child of) this node. More...
 
bool AddRefNode (IFSG_NODE &aNode)
 
bool AddChildNode (SGNODE *aNode)
 Function AddChildNode adds a node as a child owned by this node. More...
 
bool AddChildNode (IFSG_NODE &aNode)
 

Protected Attributes

SGNODEm_node
 

Detailed Description

Class IFSG_FACESET is the wrapper for the SGFACESET class.

Definition at line 40 of file ifsg_faceset.h.

Constructor & Destructor Documentation

IFSG_FACESET::IFSG_FACESET ( bool  create)

Definition at line 38 of file ifsg_faceset.cpp.

References SGNODE::AssociateWrapper(), and IFSG_NODE::m_node.

39 {
40  m_node = NULL;
41 
42  if( !create )
43  return ;
44 
45  m_node = new SGFACESET( NULL );
46 
47  if( m_node )
49 
50  return;
51 }
SGNODE * m_node
Definition: ifsg_node.h:57
void AssociateWrapper(SGNODE **aWrapperRef)
Function AssociateWrapper associates this object with a handle to itself; this handle is typically he...
Definition: sg_node.cpp:219
IFSG_FACESET::IFSG_FACESET ( SGNODE aParent)

Definition at line 54 of file ifsg_faceset.cpp.

References SGNODE::AssociateWrapper(), IFSG_NODE::m_node, SGNODE::SetParent(), and WrongParent.

55 {
56  m_node = new SGFACESET( NULL );
57 
58  if( m_node )
59  {
60  if( !m_node->SetParent( aParent ) )
61  {
62  delete m_node;
63  m_node = NULL;
64 
65  #ifdef DEBUG
66  std::ostringstream ostr;
67  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
68  ostr << WrongParent;
69  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
70  #endif
71 
72  return;
73  }
74 
76  }
77 
78  return;
79 }
SGNODE * m_node
Definition: ifsg_node.h:57
void AssociateWrapper(SGNODE **aWrapperRef)
Function AssociateWrapper associates this object with a handle to itself; this handle is typically he...
Definition: sg_node.cpp:219
virtual bool SetParent(SGNODE *aParent, bool notify=true)=0
Function SetParent sets the parent SGNODE of this object.
char WrongParent[]
Definition: ifsg_node.cpp:37
IFSG_FACESET::IFSG_FACESET ( IFSG_NODE aParent)

Definition at line 82 of file ifsg_faceset.cpp.

References SGNODE::AssociateWrapper(), BadParent, IFSG_NODE::GetRawPtr(), IFSG_NODE::m_node, SGNODE::SetParent(), and WrongParent.

83 {
84  SGNODE* pp = aParent.GetRawPtr();
85 
86  #ifdef DEBUG
87  if( ! pp )
88  {
89  std::ostringstream ostr;
90  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
91  ostr << BadParent;
92  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
93  }
94  #endif
95 
96  m_node = new SGFACESET( NULL );
97 
98  if( m_node )
99  {
100  if( !m_node->SetParent( pp ) )
101  {
102  delete m_node;
103  m_node = NULL;
104 
105  #ifdef DEBUG
106  std::ostringstream ostr;
107  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
108  ostr << WrongParent;
109  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
110  #endif
111 
112  return;
113  }
114 
116  }
117 
118  return;
119 }
SGNODE * GetRawPtr(void)
Function GetRawPtr() returns the raw internal SGNODE pointer.
Definition: ifsg_node.cpp:66
SGNODE * m_node
Definition: ifsg_node.h:57
Class SGNODE represents the base class of all Scene Graph nodes.
Definition: sg_node.h:76
char BadParent[]
Definition: ifsg_node.cpp:36
void AssociateWrapper(SGNODE **aWrapperRef)
Function AssociateWrapper associates this object with a handle to itself; this handle is typically he...
Definition: sg_node.cpp:219
virtual bool SetParent(SGNODE *aParent, bool notify=true)=0
Function SetParent sets the parent SGNODE of this object.
char WrongParent[]
Definition: ifsg_node.cpp:37

Member Function Documentation

bool IFSG_NODE::AddChildNode ( SGNODE aNode)
inherited

Function AddChildNode adds a node as a child owned by this node.

Returns
true on success

Definition at line 249 of file ifsg_node.cpp.

References SGNODE::AddChildNode(), BadObject, and IFSG_NODE::m_node.

Referenced by export_vrml_module().

250 {
251  if( NULL == m_node )
252  {
253  #ifdef DEBUG
254  std::ostringstream ostr;
255  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
256  ostr << BadObject;
257  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
258  #endif
259 
260  return false;
261  }
262 
263  return m_node->AddChildNode( aNode );
264 }
SGNODE * m_node
Definition: ifsg_node.h:57
virtual bool AddChildNode(SGNODE *aNode)=0
char BadObject[]
Definition: ifsg_node.cpp:34
bool IFSG_NODE::AddChildNode ( IFSG_NODE aNode)
inherited

Definition at line 267 of file ifsg_node.cpp.

References SGNODE::AddChildNode(), BadObject, BadOperand, IFSG_NODE::GetRawPtr(), and IFSG_NODE::m_node.

268 {
269  if( NULL == m_node )
270  {
271  #ifdef DEBUG
272  std::ostringstream ostr;
273  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
274  ostr << BadObject;
275  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
276  #endif
277 
278  return false;
279  }
280 
281  SGNODE* np = aNode.GetRawPtr();
282 
283  if( NULL == np )
284  {
285  #ifdef DEBUG
286  std::ostringstream ostr;
287  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
288  ostr << BadOperand;
289  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
290  #endif
291 
292  return false;
293  }
294 
295  return m_node->AddChildNode( np );
296 }
SGNODE * GetRawPtr(void)
Function GetRawPtr() returns the raw internal SGNODE pointer.
Definition: ifsg_node.cpp:66
char BadOperand[]
Definition: ifsg_node.cpp:35
SGNODE * m_node
Definition: ifsg_node.h:57
Class SGNODE represents the base class of all Scene Graph nodes.
Definition: sg_node.h:76
virtual bool AddChildNode(SGNODE *aNode)=0
char BadObject[]
Definition: ifsg_node.cpp:34
bool IFSG_NODE::AddRefNode ( SGNODE aNode)
inherited

Function AddRefNode adds a reference to an existing node which is not owned by (not a child of) this node.

Returns
true on success

Definition at line 199 of file ifsg_node.cpp.

References SGNODE::AddRefNode(), BadObject, and IFSG_NODE::m_node.

Referenced by export_vrml_module().

200 {
201  if( NULL == m_node )
202  {
203  #ifdef DEBUG
204  std::ostringstream ostr;
205  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
206  ostr << BadObject;
207  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
208  #endif
209 
210  return false;
211  }
212 
213  return m_node->AddRefNode( aNode );
214 }
virtual bool AddRefNode(SGNODE *aNode)=0
SGNODE * m_node
Definition: ifsg_node.h:57
char BadObject[]
Definition: ifsg_node.cpp:34
bool IFSG_NODE::AddRefNode ( IFSG_NODE aNode)
inherited

Definition at line 217 of file ifsg_node.cpp.

References SGNODE::AddRefNode(), BadObject, BadOperand, IFSG_NODE::GetRawPtr(), and IFSG_NODE::m_node.

218 {
219  if( NULL == m_node )
220  {
221  #ifdef DEBUG
222  std::ostringstream ostr;
223  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
224  ostr << BadObject;
225  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
226  #endif
227 
228  return false;
229  }
230 
231  SGNODE* np = aNode.GetRawPtr();
232 
233  if( NULL == np )
234  {
235  #ifdef DEBUG
236  std::ostringstream ostr;
237  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
238  ostr << BadOperand;
239  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
240  #endif
241 
242  return false;
243  }
244 
245  return m_node->AddRefNode( np );
246 }
SGNODE * GetRawPtr(void)
Function GetRawPtr() returns the raw internal SGNODE pointer.
Definition: ifsg_node.cpp:66
char BadOperand[]
Definition: ifsg_node.cpp:35
virtual bool AddRefNode(SGNODE *aNode)=0
SGNODE * m_node
Definition: ifsg_node.h:57
Class SGNODE represents the base class of all Scene Graph nodes.
Definition: sg_node.h:76
char BadObject[]
Definition: ifsg_node.cpp:34
bool IFSG_FACESET::Attach ( SGNODE aNode)
overridevirtual

Function Attach associates a given SGNODE* with this wrapper.

Implements IFSG_NODE.

Definition at line 122 of file ifsg_faceset.cpp.

References SGNODE::AssociateWrapper(), SGNODE::DisassociateWrapper(), SGNODE::GetNodeType(), IFSG_NODE::m_node, and S3D::SGTYPE_FACESET.

123 {
124  if( m_node )
126 
127  m_node = NULL;
128 
129  if( !aNode )
130  return false;
131 
132  if( S3D::SGTYPE_FACESET != aNode->GetNodeType() )
133  {
134  return false;
135  }
136 
137  m_node = aNode;
139 
140  return true;
141 }
SGNODE * m_node
Definition: ifsg_node.h:57
S3D::SGTYPES GetNodeType(void) const
Function GetNodeType returns the type of this node instance.
Definition: sg_node.cpp:108
void AssociateWrapper(SGNODE **aWrapperRef)
Function AssociateWrapper associates this object with a handle to itself; this handle is typically he...
Definition: sg_node.cpp:219
void DisassociateWrapper(SGNODE **aWrapperRef)
Function DisassociateWrapper removes the association between an IFSG* wrapper object and this object...
Definition: sg_node.cpp:264
bool IFSG_FACESET::CalcNormals ( SGNODE **  aPtr)

Definition at line 193 of file ifsg_faceset.cpp.

References IFSG_NODE::m_node.

194 {
195  if( m_node )
196  return ((SGFACESET*)m_node)->CalcNormals( aPtr );
197 
198  return false;
199 }
SGNODE * m_node
Definition: ifsg_node.h:57
void IFSG_NODE::Destroy ( void  )
inherited

Function Destroy deletes the object held by this wrapper.

Definition at line 54 of file ifsg_node.cpp.

References SGNODE::DisassociateWrapper(), and IFSG_NODE::m_node.

Referenced by MODEL_VRML::~MODEL_VRML().

55 {
56  if( m_node )
58 
59  delete m_node;
60  m_node = NULL;
61 
62  return;
63 }
SGNODE * m_node
Definition: ifsg_node.h:57
void DisassociateWrapper(SGNODE **aWrapperRef)
Function DisassociateWrapper removes the association between an IFSG* wrapper object and this object...
Definition: sg_node.cpp:264
SGNODE * IFSG_NODE::FindNode ( const char *  aNodeName)
inherited

Function FindNode searches the tree of linked nodes and returns a reference to the first node found with the given name.

The reference is then typically added to another node via AddRefNode().

Parameters
aNodeNameis the name of the node to search for
Returns
is a valid node pointer on success, otherwise NULL

Definition at line 181 of file ifsg_node.cpp.

References BadObject, SGNODE::FindNode(), and IFSG_NODE::m_node.

182 {
183  if( NULL == m_node )
184  {
185  #ifdef DEBUG
186  std::ostringstream ostr;
187  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
188  ostr << BadObject;
189  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
190  #endif
191 
192  return NULL;
193  }
194 
195  return m_node->FindNode( aNodeName, NULL );
196 }
SGNODE * m_node
Definition: ifsg_node.h:57
virtual SGNODE * FindNode(const char *aNodeName, const SGNODE *aCaller)=0
Function FindNode searches the tree of linked nodes and returns a reference to the first node found w...
char BadObject[]
Definition: ifsg_node.cpp:34
const char * IFSG_NODE::GetName ( void  )
inherited

Function GetName returns a pointer to the node name (NULL if no name assigned)

Definition at line 126 of file ifsg_node.cpp.

References BadObject, SGNODE::GetName(), and IFSG_NODE::m_node.

127 {
128  if( NULL == m_node )
129  {
130  #ifdef DEBUG
131  std::ostringstream ostr;
132  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
133  ostr << BadObject;
134  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
135  #endif
136 
137  return NULL;
138  }
139 
140  return m_node->GetName();
141 }
SGNODE * m_node
Definition: ifsg_node.h:57
const char * GetName(void)
Definition: sg_node.cpp:150
char BadObject[]
Definition: ifsg_node.cpp:34
S3D::SGTYPES IFSG_NODE::GetNodeType ( void  ) const
inherited

Function GetNodeType returns the type of this node instance.

Definition at line 72 of file ifsg_node.cpp.

References BadObject, SGNODE::GetNodeType(), IFSG_NODE::m_node, and S3D::SGTYPE_END.

73 {
74  if( NULL == m_node )
75  {
76  #ifdef DEBUG
77  std::ostringstream ostr;
78  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
79  ostr << BadObject;
80  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
81  #endif
82 
83  return S3D::SGTYPE_END;
84  }
85 
86  return m_node->GetNodeType();
87 }
SGNODE * m_node
Definition: ifsg_node.h:57
S3D::SGTYPES GetNodeType(void) const
Function GetNodeType returns the type of this node instance.
Definition: sg_node.cpp:108
char BadObject[]
Definition: ifsg_node.cpp:34
const char * IFSG_NODE::GetNodeTypeName ( S3D::SGTYPES  aNodeType) const
inherited

Function GetNodeTypeName returns the text representation of the node type or NULL if the node somehow has an invalid type.

Definition at line 163 of file ifsg_node.cpp.

References BadObject, SGNODE::GetNodeTypeName(), and IFSG_NODE::m_node.

164 {
165  if( NULL == m_node )
166  {
167  #ifdef DEBUG
168  std::ostringstream ostr;
169  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
170  ostr << BadObject;
171  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
172  #endif
173 
174  return NULL;
175  }
176 
177  return m_node->GetNodeTypeName( aNodeType );
178 }
SGNODE * m_node
Definition: ifsg_node.h:57
char BadObject[]
Definition: ifsg_node.cpp:34
const char * GetNodeTypeName(S3D::SGTYPES aNodeType) const
Definition: sg_node.cpp:170
SGNODE * IFSG_NODE::GetParent ( void  ) const
inherited

Function GetParent returns a pointer to the parent SGNODE of this object or NULL if the object has no parent (ie.

top level transform).

Definition at line 90 of file ifsg_node.cpp.

References BadObject, SGNODE::GetParent(), and IFSG_NODE::m_node.

91 {
92  if( NULL == m_node )
93  {
94  #ifdef DEBUG
95  std::ostringstream ostr;
96  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
97  ostr << BadObject;
98  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
99  #endif
100 
101  return NULL;
102  }
103 
104  return m_node->GetParent();
105 }
SGNODE * m_node
Definition: ifsg_node.h:57
SGNODE * GetParent(void) const
Function GetParent returns a pointer to the parent SGNODE of this object or NULL if the object has no...
Definition: sg_node.cpp:114
char BadObject[]
Definition: ifsg_node.cpp:34
bool IFSG_FACESET::NewNode ( SGNODE aParent)
overridevirtual

Function NewNode creates a new node to associate with this wrapper.

Implements IFSG_NODE.

Definition at line 144 of file ifsg_faceset.cpp.

References SGNODE::AssociateWrapper(), SGNODE::DisassociateWrapper(), SGNODE::GetNodeType(), SGNODE::GetNodeTypeName(), SGNODE::GetParent(), and IFSG_NODE::m_node.

Referenced by create_vrml_shell(), and NewNode().

145 {
146  if( m_node )
148 
149  m_node = new SGFACESET( aParent );
150 
151  if( aParent != m_node->GetParent() )
152  {
153  #ifdef DEBUG
154  std::ostringstream ostr;
155  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
156  ostr << " * [BUG] invalid SGNODE parent (";
157  ostr << aParent->GetNodeTypeName( aParent->GetNodeType() );
158  ostr << ") to SGFACESET";
159  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
160  #endif
161 
162  delete m_node;
163  m_node = NULL;
164  return false;
165  }
166 
168 
169  return true;
170 }
SGNODE * m_node
Definition: ifsg_node.h:57
S3D::SGTYPES GetNodeType(void) const
Function GetNodeType returns the type of this node instance.
Definition: sg_node.cpp:108
SGNODE * GetParent(void) const
Function GetParent returns a pointer to the parent SGNODE of this object or NULL if the object has no...
Definition: sg_node.cpp:114
void AssociateWrapper(SGNODE **aWrapperRef)
Function AssociateWrapper associates this object with a handle to itself; this handle is typically he...
Definition: sg_node.cpp:219
void DisassociateWrapper(SGNODE **aWrapperRef)
Function DisassociateWrapper removes the association between an IFSG* wrapper object and this object...
Definition: sg_node.cpp:264
const char * GetNodeTypeName(S3D::SGTYPES aNodeType) const
Definition: sg_node.cpp:170
bool IFSG_FACESET::NewNode ( IFSG_NODE aParent)
overridevirtual

Implements IFSG_NODE.

Definition at line 173 of file ifsg_faceset.cpp.

References BadParent, IFSG_NODE::GetRawPtr(), and NewNode().

174 {
175  SGNODE* np = aParent.GetRawPtr();
176 
177  if( NULL == np )
178  {
179  #ifdef DEBUG
180  std::ostringstream ostr;
181  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
182  ostr << BadParent;
183  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
184  #endif
185 
186  return false;
187  }
188 
189  return NewNode( np );
190 }
SGNODE * GetRawPtr(void)
Function GetRawPtr() returns the raw internal SGNODE pointer.
Definition: ifsg_node.cpp:66
Class SGNODE represents the base class of all Scene Graph nodes.
Definition: sg_node.h:76
char BadParent[]
Definition: ifsg_node.cpp:36
bool NewNode(SGNODE *aParent) override
Function NewNode creates a new node to associate with this wrapper.
bool IFSG_NODE::SetName ( const char *  aName)
inherited

Function SetName sets the node's name; if the pointer passed is NULL then the node's name is erased.

Returns
true on success

Definition at line 144 of file ifsg_node.cpp.

References BadObject, IFSG_NODE::m_node, and SGNODE::SetName().

145 {
146  if( NULL == m_node )
147  {
148  #ifdef DEBUG
149  std::ostringstream ostr;
150  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
151  ostr << BadObject;
152  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
153  #endif
154 
155  return false;
156  }
157 
158  m_node->SetName( aName );
159  return true;
160 }
SGNODE * m_node
Definition: ifsg_node.h:57
void SetName(const char *aName)
Definition: sg_node.cpp:159
char BadObject[]
Definition: ifsg_node.cpp:34
bool IFSG_NODE::SetParent ( SGNODE aParent)
inherited

Function SetParent sets the parent SGNODE of this object.

Parameters
aParent[in] is the desired parent node
Returns
true if the operation succeeds; false if the given node is not allowed to be a parent to the derived object

Definition at line 108 of file ifsg_node.cpp.

References BadObject, IFSG_NODE::m_node, and SGNODE::SetParent().

Referenced by MODEL_VRML::~MODEL_VRML().

109 {
110  if( NULL == m_node )
111  {
112  #ifdef DEBUG
113  std::ostringstream ostr;
114  ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
115  ostr << BadObject;
116  wxLogTrace( MASK_3D_SG, "%s\n", ostr.str().c_str() );
117  #endif
118 
119  return false;
120  }
121 
122  return m_node->SetParent( aParent );
123 }
SGNODE * m_node
Definition: ifsg_node.h:57
virtual bool SetParent(SGNODE *aParent, bool notify=true)=0
Function SetParent sets the parent SGNODE of this object.
char BadObject[]
Definition: ifsg_node.cpp:34

Member Data Documentation

SGNODE* IFSG_NODE::m_node
protectedinherited

Definition at line 57 of file ifsg_node.h.

Referenced by IFSG_NODE::AddChildNode(), IFSG_COLORS::AddColor(), IFSG_COORDS::AddCoord(), IFSG_INDEX::AddIndex(), IFSG_NORMALS::AddNormal(), IFSG_NODE::AddRefNode(), IFSG_APPEARANCE::Attach(), IFSG_COORDS::Attach(), IFSG_COORDINDEX::Attach(), IFSG_NORMALS::Attach(), Attach(), IFSG_SHAPE::Attach(), IFSG_COLORS::Attach(), IFSG_TRANSFORM::Attach(), CalcNormals(), IFSG_NODE::Destroy(), IFSG_NODE::FindNode(), IFSG_COLORS::GetColorList(), IFSG_COORDS::GetCoordsList(), IFSG_INDEX::GetIndices(), IFSG_NODE::GetName(), IFSG_NODE::GetNodeType(), IFSG_NODE::GetNodeTypeName(), IFSG_NORMALS::GetNormalList(), IFSG_NODE::GetParent(), IFSG_NODE::GetRawPtr(), IFSG_APPEARANCE::IFSG_APPEARANCE(), IFSG_COLORS::IFSG_COLORS(), IFSG_COORDINDEX::IFSG_COORDINDEX(), IFSG_COORDS::IFSG_COORDS(), IFSG_FACESET(), IFSG_NODE::IFSG_NODE(), IFSG_NORMALS::IFSG_NORMALS(), IFSG_SHAPE::IFSG_SHAPE(), IFSG_TRANSFORM::IFSG_TRANSFORM(), IFSG_APPEARANCE::NewNode(), IFSG_COORDS::NewNode(), NewNode(), IFSG_COORDINDEX::NewNode(), IFSG_SHAPE::NewNode(), IFSG_NORMALS::NewNode(), IFSG_COLORS::NewNode(), IFSG_TRANSFORM::NewNode(), IFSG_APPEARANCE::SetAmbient(), IFSG_TRANSFORM::SetCenter(), IFSG_COLORS::SetColorList(), IFSG_COORDS::SetCoordsList(), IFSG_APPEARANCE::SetDiffuse(), IFSG_APPEARANCE::SetEmissive(), IFSG_INDEX::SetIndices(), IFSG_NODE::SetName(), IFSG_NORMALS::SetNormalList(), IFSG_NODE::SetParent(), IFSG_TRANSFORM::SetRotation(), IFSG_TRANSFORM::SetScale(), IFSG_TRANSFORM::SetScaleOrientation(), IFSG_APPEARANCE::SetShininess(), IFSG_APPEARANCE::SetSpecular(), IFSG_TRANSFORM::SetTranslation(), IFSG_APPEARANCE::SetTransparency(), and IFSG_NODE::~IFSG_NODE().


The documentation for this class was generated from the following files: