KiCad PCB EDA Suite
ccolorrgb.cpp
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4  * Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
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24 
31 #include "ccolorrgb.h"
32 
33 
34 CCOLORRGB::CCOLORRGB( const SFVEC3F &aColor )
35 {
36  r = (unsigned int)glm::clamp( (int)(aColor.r * 255), 0, 255 );
37  g = (unsigned int)glm::clamp( (int)(aColor.g * 255), 0, 255 );
38  b = (unsigned int)glm::clamp( (int)(aColor.b * 255), 0, 255 );
39 }
40 
41 
42 CCOLORRGB BlendColor( const CCOLORRGB &aC1, const CCOLORRGB &aC2 )
43 {
44  const unsigned int r = aC1.r + aC2.r;
45  const unsigned int g = aC1.g + aC2.g;
46  const unsigned int b = aC1.b + aC2.b;
47 
48  return CCOLORRGB( (r >> 1), (g >> 1), (b >> 1) );
49 }
50 
51 
52 CCOLORRGB BlendColor( const CCOLORRGB &aC1, const CCOLORRGB &aC2, const CCOLORRGB &aC3 )
53 {
54  const unsigned int r = aC1.r + aC2.r + aC3.r;
55  const unsigned int g = aC1.g + aC2.g + aC3.g;
56  const unsigned int b = aC1.b + aC2.b + aC3.b;
57 
58  return CCOLORRGB( (r / 3), (g / 3), (b / 3) );
59 }
60 
61 
63  const CCOLORRGB &aC2,
64  const CCOLORRGB &aC3,
65  const CCOLORRGB &aC4 )
66 {
67  const unsigned int r = aC1.r + aC2.r + aC3.r + aC4.r;
68  const unsigned int g = aC1.g + aC2.g + aC3.g + aC4.g;
69  const unsigned int b = aC1.b + aC2.b + aC3.b + aC4.b;
70 
71  return CCOLORRGB( (r >> 2), (g >> 2), (b >> 2) );
72 }
unsigned char r
Definition: ccolorrgb.h:41
CCOLORRGB()
Definition: ccolorrgb.h:47
unsigned char g
Definition: ccolorrgb.h:42
unsigned char b
Definition: ccolorrgb.h:43
glm::vec3 SFVEC3F
Definition: xv3d_types.h:47
CCOLORRGB BlendColor(const CCOLORRGB &aC1, const CCOLORRGB &aC2)
Definition: ccolorrgb.cpp:42