KiCad PCB EDA Suite
c3d_render_createscene.cpp File Reference
#include "c3d_render_raytracing.h"
#include "shapes3D/cplane.h"
#include "shapes3D/croundseg.h"
#include "shapes3D/clayeritem.h"
#include "shapes3D/ccylinder.h"
#include "shapes3D/ctriangle.h"
#include "shapes2D/citemlayercsg2d.h"
#include "shapes2D/cring2d.h"
#include "shapes2D/cpolygon2d.h"
#include "shapes2D/cfilledcircle2d.h"
#include "accelerators/cbvh_pbrt.h"
#include "3d_fastmath.h"
#include "3d_math.h"
#include <class_board.h>
#include <class_module.h>
#include <base_units.h>
#include <profile.h>

Go to the source code of this file.

Macros

#define UNITS3D_TO_UNITSPCB   (IU_PER_MM)
 Scale convertion from 3d model units to pcb units. More...
 

Macro Definition Documentation

#define UNITS3D_TO_UNITSPCB   (IU_PER_MM)

Scale convertion from 3d model units to pcb units.

Definition at line 54 of file c3d_render_createscene.cpp.

Referenced by C3D_RENDER_RAYTRACING::load_3D_models().