KiCad PCB EDA Suite
3d_enums.h
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4  * Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
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24 
30 #ifndef _3D_ENUMS_H_
31 #define _3D_ENUMS_H_
32 
38 
42 
47 
48  // OpenGL options
51 
52  // Raytracing options
61 };
62 
63 
66 {
68 };
69 
70 
73 {
79 };
80 
81 
84 {
87 };
88 
89 
92 {
96 };
97 
98 #endif // _3D_ENUMS_H_
Use only diffuse material properties.
Definition: 3d_enums.h:94
Use a gray shading based on diffuse material.
Definition: 3d_enums.h:95
MATERIAL_MODE
Render 3d model shape materials mode.
Definition: 3d_enums.h:91
GRID3D_TYPE
Grid types.
Definition: 3d_enums.h:72
DISPLAY3D_FLG
Flags used in rendering options.
Definition: 3d_enums.h:34
Use all material properties from model file.
Definition: 3d_enums.h:93
RENDER_ENGINE
Render engine mode.
Definition: 3d_enums.h:83
CAMERA_TYPE
Camera types.
Definition: 3d_enums.h:65